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UltimateSkill.json

来自42LAB

{"100103": {"Name": "以太力场", "Describe": "<Color=#44b164>治疗</color>选定友方并在后续时间内持续<Color=#44b164>治疗</color>", "DescribeLv": "选择1名友方,<Color=#44b164>治疗</color>目标{0}%最大生命值后,在{1}秒内每秒为目标<Color=#44b164>治疗</color>{2}%算力的生命值", "Formula": [512, 506, 512], "FormulaArg": [400, 60, 3000], "FormulaArg2": [50, 0, 375], "FormulaArg3": [1, 1, 1], "Icon": "persicaria_ultimate", "TypeColor": 2, "SkillTag": 3, "CdTime": 450}, "100203": {"Name": "全域侵入", "Describe": "使所有敌人眩晕,而后施加多层「木马」", "DescribeLv": "使所有敌方<Color=#ed372e>眩晕</color>{0}秒,并于{0}秒后施加{1}层「木马」", "Formula": [506, 510], "FormulaArg": [45, 4], "FormulaArg2": [15, 0], "FormulaArg3": [1, 1], "Icon": "anna_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "100303": {"Name": "疾焰狮子斩", "Describe": "对选定区域内敌人造成大量<Color=#2ba8c4>算量伤害</color>,<Color=#ed372e>烧伤</color>的敌人会额外受到<Color=#b99534>真实伤害</color>", "DescribeLv": "选择扇形区域,对区域内所有敌方造成<Color=#2ba8c4>{0}%算力的算量伤害</color>,每层<Color=#ed372e>烧伤</color>都会使目标额外受到{1}%算力的<Color=#b99534>真实伤害</color>", "Formula": [512, 512], "FormulaArg": [2000, 500], "FormulaArg2": [500, 125], "FormulaArg3": [1, 1], "Icon": "sol_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "100403": {"Name": "沉寂之冬", "Describe": "使所有友方<Color=#44b163>隐身</color>并回复友方部分生命值", "DescribeLv": "使所有友方<Color=#44b163>隐身</color>{1}秒,期间每秒回复友方{0}%最大生命值", "Formula": [512, 506], "FormulaArg": [38, 45], "FormulaArg2": [8, 0], "FormulaArg3": [1, 1], "Icon": "simo_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "100503": {"Name": "机神咆哮", "Describe": "对所有敌人造成可暴击的大量<Color=#2ba8c4>算量伤害</color>并<Color=#ed372e>致伤</color>", "DescribeLv": "对每个敌方造成5段总计<Color=#2ba8c4>{0}%算力的算量伤害</color>,每段伤害单独计算暴击,伤害结束后给敌方添加{2}层<Color=#ed372e>致伤</color>,持续{1}秒", "Formula": [512, 506, 510], "FormulaArg": [1000, 90, 1], "FormulaArg2": [250, 0, 1], "FormulaArg3": [1, 1, 1], "Icon": "croque_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "100603": {"Name": "超临界耀光", "Describe": "对选定区域内所有敌人造成持续的<Color=#2ba8c4>算量伤害</color>,<Color=#ed372e>烧伤</color>的敌人会额外受到<Color=#b99534>真实伤害</color>", "DescribeLv": "选择一个区域,对区域内所有敌方造成每秒<Color=#2ba8c4>{1}%算力的算量伤害</color>,每层<Color=#ed372e>烧伤</color>都会使目标额外受到<Color=#b99534>{2}%算力的真实伤害</color>,持续{0}秒", "Formula": [506, 512, 512], "FormulaArg": [45, 700, 200], "FormulaArg2": [0, 175, 50], "FormulaArg3": [1, 1, 1], "Icon": "fresnel_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "100703": {"Name": "液氮冰封", "Describe": "对所有敌人造成可暴击的大量<Color=#ed362e>物理伤害</color>,并添加<Color=#ed372e>冰冻</color>", "DescribeLv": "对所有敌方造成可暴击的<Color=#ed362e>{0}%攻击力的物理伤害</color>,并添加{1}层<Color=#ed372e>冰冻</color>,持续{2}秒", "Formula": [512, 504, 506], "FormulaArg": [2000, 1, 75], "FormulaArg2": [500, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "chelsea_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "100803": {"Name": "琥珀之梦", "Describe": "<Color=#44b164>治疗</color>所有友方,当目标携带<Color=#44b163>防御</color>时,治疗效果提升", "DescribeLv": "为所有友方<Color=#44b164>治疗</color>{0}%算力的生命值,当目标携带<Color=#44b163>防御</color>时,治疗效果提升{1}%", "Formula": [512, 512], "FormulaArg": [4000, 250], "FormulaArg2": [500, 0], "FormulaArg3": [1, 1], "Icon": "gin_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "100903": {"Name": "风绽滂沱", "Describe": "选择7格范围呼唤暴风雨,对范围内的目标造成高频率<Color=#2ba8c4>算量伤害</color>,<Color=#ed372e>致盲</color>,并使之技能充能减少", "DescribeLv": "进行{0}秒的引导,在选择7格区域呼唤暴风雨。引导期间每0.4秒对暴风雨范围内的目标造成<Color=#2ba8c4>{1}%算力的算量伤害</color>,<Color=#ed372e>致盲</color>,并使之技能充能减少{2}秒", "Formula": [506, 507, 506], "FormulaArg": [60, 350, 30], "FormulaArg2": [0, 100, 5], "FormulaArg3": [1, 1, 1], "Icon": "mai_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101003": {"Name": "钢盾战阵", "Describe": "号召所有友方集合并架起区域防护盾,使全体获得「钢盾」,伤害减免大幅提升", "DescribeLv": "选择区域,号召所有友方集合并架起区域防护盾,使防护盾内的友方获得「钢盾」,持续{1}秒\\n「钢盾」:伤害减免提升{0}%,增益", "Formula": [512, 506], "FormulaArg": [400, 75], "FormulaArg2": [50, 0], "FormulaArg3": [1, 1], "Icon": "evelyn_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "101103": {"Name": "荆棘之牢", "Describe": "击飞选定区域的敌人,造成少量可暴击的<Color=#2ba8c4>算量伤害</color>,并生成陷阱使经过的敌人<Color=#ed372e>定身</color>", "DescribeLv": "选择一个区域,击飞该区域内所有敌方,造成可暴击的<Color=#2ba8c4>{0}%算力的算量伤害</color>,并留下荆棘,经过的敌方会<Color=#ed372e>定身</color>,荆棘持续{1}秒", "Formula": [512, 506], "FormulaArg": [1000, 60], "FormulaArg2": [0, 15], "FormulaArg3": [1, 1], "Icon": "camellia_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101203": {"Name": "极化电场", "Describe": "朝选定方向释放一道电场,使沿途所有敌方受到多次<Color=#b99534>真实伤害</color>并反复被<Color=#ed372e>眩晕</color>", "DescribeLv": "选择一个方向释放电场,对沿途所有敌方造成{0}%算力的<Color=#b99534>真实伤害</color>,并<Color=#ed372e>眩晕</color>敌方{1}秒,之后2秒内每秒重复一次", "Formula": [512, 506, 506], "FormulaArg": [1000, 3, 45], "FormulaArg2": [300, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "max_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "101303": {"Name": "末路狂猫", "Describe": "朝选定方向的敌人爪击,造成高额<Color=#ed362e>物理伤害</color>,并添加多层<Color=#ed372e>失血</color>", "DescribeLv": "朝选定方向爪击,对沿途敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,并添加{1}层<Color=#ed372e>失血</color>,持续{2}秒", "Formula": [512, 510, 506], "FormulaArg": [4800, 3, 75], "FormulaArg2": [600, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "betty_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101403": {"Name": "暖心曲奇", "Describe": "庇护场上所有友方人形。庇护存在时,强化友方人形,当友方受到较高的直接伤害时,消耗掉庇护免疫该伤害", "DescribeLv": "给场上所有友方人形{0}层姜饼曲奇庇护,庇护存在{3}秒。庇护存在时,提升该友方人形{2}%的攻击力与算力,当该目标受到超过最大生命值{1}%的直接伤害时,消耗掉庇护,并且使这次伤害为1", "Formula": [504, 512, 512, 506], "FormulaArg": [1, 200, 100, 120], "FormulaArg2": [0, 0, 50, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "chocoo_ultimate", "TypeColor": 2, "SkillTag": 3, "CdTime": 450}, "101503": {"Name": "药学狂热", "Describe": "进入科研状态。被动将提升为「锭剂II」,效果大幅提升", "DescribeLv": "进入科研状态{0}秒,该状态下「锭剂」提升为「锭剂II」,治疗概率提升至100%,治疗效果提升{1}%。未确认疗程的疗程次数增加{2}次", "Formula": [506, 512, 510], "FormulaArg": [80, 600, 3], "FormulaArg2": [10, 100, 0], "FormulaArg3": [1, 1, 1], "Icon": "panakeia_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101603": {"Name": "颠覆艺术", "Describe": "引爆场上所有「彩染标记」,造成<Color=#ed362e>物理伤害</color>并添加「失明」,使其命中和闪避大幅降低", "DescribeLv": "引爆场上所有「彩染标记」,造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,并添加「失明」,持续{1}秒。\\n「失明」:命中率和闪避率都降低{2}%", "Formula": [512, 506, 512], "FormulaArg": [1000, 105, 400], "FormulaArg2": [250, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "banxsy_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101703": {"Name": "幻界龙窟", "Describe": "选择目标并<Color=#ed372e>驱逐</color>目标外其他敌人并添加「龙息」,使其受到算量伤害提升", "DescribeLv": "选择目标并<Color=#ed372e>驱逐</color>其他敌方,效果持续{0}秒,并为目标添加{2}层「龙息」\\n「龙息」:受到算量伤害提升{1}%,持续{0}秒,减益", "Formula": [506, 512, 504], "FormulaArg": [45, 300, 1], "FormulaArg2": [15, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "angela_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101803": {"Name": "禁忌秘药", "Describe": "扣除选定友方大量当前生命值,使其「兴奋」,伤害和生命偷取大幅提升", "DescribeLv": "选择1名友方,扣除其{1}%当前生命值,使其「兴奋」{0}秒。\\n「兴奋」:攻击力和算力提升{2}%,生命偷取效果提升{3}%", "Formula": [506, 512, 512, 512], "FormulaArg": [105, 600, 600, 100], "FormulaArg2": [0, 0, 100, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "florence_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "101903": {"Name": "始祖尖啸", "Describe": "将场上所有敌人击退至最右侧,造成大量<Color=#2ba8c4>算量伤害</color>并<Color=#ed372e>眩晕</color>", "DescribeLv": "召唤极巨化石龙,<Color=#ed372e>击退</color>所有敌方至最右侧,造成<Color=#2ba8c4>{0}%算力的算量伤害</color>及<Color=#ed372e>眩晕</color>{1}秒", "Formula": [512, 506], "FormulaArg": [1000, 40], "FormulaArg2": [100, 5], "FormulaArg3": [1, 1], "Icon": "fern_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "102003": {"Name": "泡影牢狱", "Describe": "将所有敌人<Color=#ed372e>禁锢</color>,敌人受伤时有概率提前破除<Color=#ed372e>禁锢</color>", "DescribeLv": "制造水牢将所有敌方<Color=#ed372e>禁锢</color>{0}秒,敌方受伤时,有{1}%概率提前破除该效果", "Formula": [506, 512], "FormulaArg": [90, 700], "FormulaArg2": [15, -100], "FormulaArg3": [1, 1], "Icon": "yanny_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "102103": {"Name": "喧曲终章", "Describe": "选定方向发射数次音波,每次对路径上的敌人造成算量伤害,并使目标位置随机变化", "DescribeLv": "选择一个方向,发射3次音波,对被音波影响到的敌人造成<Color=#2ba8c4>{0}%算力的算量伤害</color>,并使目标位置随机变化", "Formula": [512], "FormulaArg": [1500], "FormulaArg2": [375], "FormulaArg3": [1], "Icon": "groove_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "102203": {"Name": "千鸟返", "Describe": "对选定敌人造成大量<Color=#ed362e>物理伤害</color>。若击败敌人,则再次释放", "DescribeLv": "选择一个敌方,对其造成<Color=#ed362e>{0}%攻击力的物理伤害</color>。若击败该目标,则对1名生命比例最低的敌方再次释放。受击目标生命比例每减少{1}%,伤害变高{2}%", "Formula": [512, 512, 512], "FormulaArg": [6000, 10, 4], "FormulaArg2": [1000, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "aki_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "102303": {"Name": "髓质输送", "Describe": "消耗自身全部<Color=#44b164>护盾</color>,为所有其他友方添加<Color=#44b164>护盾</color>", "DescribeLv": "消耗自身全部<Color=#44b164>护盾</color>,为所有其他友方添加<Color=#44b164>{1}%波妮最大生命值+{0}%该护盾值</color>的护盾", "Formula": [512, 512], "FormulaArg": [200, 100], "FormulaArg2": [50, 25], "FormulaArg3": [1, 1], "Icon": "bonee_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "102403": {"Name": "海王星轰爆", "Describe": "对选定区域敌人造成大量可暴击的<Color=#2ba8c4>算量伤害</color>。命中敌人越多,暴击率提升越高", "DescribeLv": "选择1个区域,对该区域及其周围1格内敌方造成可暴击的<Color=#2ba8c4>{0}%算力的算量伤害</color>。每命中1名敌方,自身获得暴击率提升{1}%,可叠加{2}层,持续{3}秒", "Formula": [512, 512, 510, 506], "FormulaArg": [3000, 100, 3, 65], "FormulaArg2": [400, 25, 0, 10], "FormulaArg3": [1, 1, 1, 1], "Icon": "earhart_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "102503": {"Name": "锦绣乾坤", "Describe": "对选定方向的所有敌人造成<Color=#ed362e>物理伤害</color>,并延长「繁花」", "DescribeLv": "选定一个方向发射飞针,总计对范围内所有敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>。若处于「繁花」状态下,「繁花」状态延长{1}秒", "Formula": [512, 506], "FormulaArg": [4000, 40], "FormulaArg2": [1000, 5], "FormulaArg3": [1, 1], "Icon": "twigs_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "102603": {"Name": "舞动星光", "Describe": "选定区域,区域内友方免死,结束后<Color=#44b164>治疗</color>该区域内所有友方", "DescribeLv": "选定区域,区域内友方不会死亡,持续{0}秒,结束后对该区域内所有友方<Color=#44b164>治疗</color>{1}%算力的生命值", "Formula": [506, 512], "FormulaArg": [75, 4000], "FormulaArg2": [0, 500], "FormulaArg3": [1, 1], "Icon": "nanaka_ultimate", "TypeColor": 2, "SkillTag": 3, "CdTime": 450}, "102703": {"Name": "载伤转嫁", "Describe": "自身周围生成烯力场,<Color=#44b163>霸体</color>并获得<Color=#44b164>护盾</color>。力场内其他友方所受的伤害转移至希安身上。结束后,对全体敌人造成<Color=#b99534>真实伤害</color>", "DescribeLv": "希安获得<Color=#44b163>霸体</color>及<Color=#44b164>{0}%最大生命值的护盾</color>并在自身周围2格生成持续{1}秒的烯力场。力场内其他友方所受的非衍生伤害均转移至希安身上。持续时间结束后,对全体敌方造成吸收伤害{2}%的<Color=#b99534>真实伤害</color>", "Formula": [512, 506, 512], "FormulaArg": [300, 90, 100], "FormulaArg2": [0, 0, 50], "FormulaArg3": [1, 1, 1], "Icon": "zion_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "102803": {"Name": "怪奇魔面秀", "Describe": "对选定范围内的敌人先造成一次可暴击的<Color=#2ba8c4>算量伤害</color>,随后持续造成大量可暴击的<Color=#2ba8c4>算量伤害</color>", "DescribeLv": "在指定位置创造持续{2}秒的「假面域」,对周围1格的敌方造成<Color=#2ba8c4>{0}%算力的算量伤害</color>,可触发暴击,随后每秒造成已损失生命值{1}%的算量伤害,上限为薇算力的{3}%,可触发暴击,假面持续{2}秒", "Formula": [512, 512, 506, 512], "FormulaArg": [2000, 100, 75, 1500], "FormulaArg2": [500, 0, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "vee_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "102903": {"Name": "双线调查", "Describe": "在选定区域生成[照片板]<Color=#ed372e>嘲讽</color>敌人,消散时<Color=#ed372e>致盲</color>所有被<Color=#ed372e>嘲讽</color>的敌人", "DescribeLv": "选择1个空区域,在该区域召唤1个能承受{0}次伤害的「照片板」,持续{1}秒,「照片板」会<Color=#ed372e>嘲讽</color>区域内所有敌方直到幻象消散,消散时<Color=#ed372e>致盲</color>所有被<Color=#ed372e>嘲讽</color>的敌方{2}秒", "Formula": [510, 506, 506], "FormulaArg": [11, 110, 60], "FormulaArg2": [1, 10, 0], "FormulaArg3": [1, 1, 1], "Icon": "willow_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "103003": {"Name": "贵宾时间", "Describe": "选择一名友方,为其提供高额的<Color=#44b164>护盾</color>并添加「迅击」,使其攻速大幅提升", "DescribeLv": "选择一名友方,为其提供<Color=#44b164>{0}%算力的护盾</color>,并添加「迅击」,持续{1}秒\\n「迅击」:攻速提升{2}%", "Formula": [512, 506, 507], "FormulaArg": [6000, 120, 400], "FormulaArg2": [1000, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "ksenia_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "103103": {"Name": "沉眠之羽", "Describe": "使选中的友方「深度睡眠」,隐身并<Color=#44b164>治疗</color>大量生命值,睡眠结束后,全属性小幅提升", "DescribeLv": "选择一名友方,为其添加「深度睡眠」,持续{2}秒\\n「深度睡眠」:无法被选中,无法行动,每秒<Color=#44b164>治疗</color>{3}%最大生命。睡眠结束后,攻击力、算力、暴击率提升{0}%,持续{1}秒", "Formula": [512, 506, 506, 507], "FormulaArg": [200, 75, 120, 125], "FormulaArg2": [25, 15, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "imhotep_ultimate", "TypeColor": 2, "SkillTag": 3, "CdTime": 450}, "103203": {"Name": "盛大谢幕", "Describe": "对选定区域内敌人袭击造成高额<Color=#2ba8c4>算量伤害</color>。奥托金必定离场", "DescribeLv": "消耗自身100%当前生命值,对选择的1格区域内每个敌方造成<Color=#2ba8c4>{0}%算力的算量伤害</color>。奥托金必定离场。奥托金离场前仍被当作场中的单位", "Formula": [512], "FormulaArg": [7000], "FormulaArg2": [2000], "FormulaArg3": [1], "Icon": "octogen_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "103303": {"Name": "迷雾追踪", "Describe": "集火选定目标。如果击败该目标,友方全体增加目标的少量的攻击力和算力", "DescribeLv": "集火选定的目标{0}秒,如果击败目标,友方全体增益目标的{1}%攻击力和算力,直到战斗结束", "Formula": [506, 512], "FormulaArg": [60, 150], "FormulaArg2": [15, 0], "FormulaArg3": [1, 1], "Icon": "rise_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "103403": {"Name": "狩猎标记", "Describe": "朝敌方怪物扔狗骨头标记敌人,我方队友对目标造成非衍生暴击伤害时,阿比盖尔对目标造成额外<Color=#2ba8c4>算量伤害</color>", "DescribeLv": "朝敌方怪物扔狗骨头标记敌人{0}秒,我方队友对目标造成非衍生暴击伤害时,猎犬将会扑击目标一次,造成阿比盖尔<Color=#2ba8c4>{1}%算力的算量伤害</color>", "Formula": [506, 507], "FormulaArg": [90, 1500], "FormulaArg2": [15, 0], "FormulaArg3": [1, 1], "Icon": "abigail_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "103503": {"Name": "周末大扫除", "Describe": "移除所有友方的减益。并<Color=#44b164>治疗</color>所有友方一定的生命值", "DescribeLv": "移除所有友方的减益,并为所有友方<Color=#44b164>治疗</color>{0}%算力的生命值", "Formula": [512], "FormulaArg": [3000], "FormulaArg2": [400], "FormulaArg3": [1], "Icon": "jessie_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "103603": {"Name": "矢量隧穿", "Describe": "向选定方向发射矢量炮,对沿途敌人造成可暴击的<Color=#ed362e>物理伤害</color>", "DescribeLv": "向选定方向发射矢量炮,对沿途敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,伤害可以触发暴击", "Formula": [512], "FormulaArg": [2800], "FormulaArg2": [600], "FormulaArg3": [1], "Icon": "lam_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "103703": {"Name": "耀星湮灭", "Describe": "选择位置牵引所有敌人,造成大量可暴击的<Color=#2ba8c4>算量伤害</color>并<Color=#ed372e>眩晕</color>", "DescribeLv": "选择任意位置召唤黑洞,牵引所有敌方,造成<Color=#2ba8c4>{0}%算力的算量伤害</color>,可触发暴击,同时<Color=#ed372e>眩晕</color>所有敌方{1}秒", "Formula": [512, 506], "FormulaArg": [2000, 30], "FormulaArg2": [250, 4], "FormulaArg3": [1, 1], "Icon": "hubble_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "103803": {"Name": "万叶吹雪", "Describe": "选定方向,对沿途敌人造成<Color=#ed362e>物理伤害</color>,并添加随机层数的<Color=#ed372e>失血</color>", "DescribeLv": "选定方向,对沿途所有敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,并随机添加{1}-{2}层<Color=#ed372e>失血</color>,持续{3}秒", "Formula": [512, 504, 504, 506], "FormulaArg": [4000, 1, 9, 75], "FormulaArg2": [500, 0, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "sakuya_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "103903": {"Name": "女仆素养", "Describe": "选定方向投掷大量飞刀,每把对第一名命中的敌人造成少量<Color=#ed362e>物理伤害</color>", "DescribeLv": "选定方向,释放{1}次飞刀,每把对第一个命中的敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>", "Formula": [512, 504], "FormulaArg": [600, 20], "FormulaArg2": [100, 0], "FormulaArg3": [1, 1], "Icon": "centaureissi_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104003": {"Name": "无垢的赠礼", "Describe": "选定一个目标,如果选择了友方,则使友方强化;如果选择了敌人,使敌人弱化", "DescribeLv": "选定一个目标,若选择了友方,为其添加「升华」,持续{0}秒;如果选择了敌方,为其添加「心弱」,持续{1}秒\\n「升华」:算力提升{2}%,增益\\n「心弱」:算量防御降低{3}%,减益", "Formula": [506, 506, 512, 512], "FormulaArg": [150, 90, 300, 200], "FormulaArg2": [0, 0, 50, 50], "FormulaArg3": [1, 1, 1, 1], "Icon": "dusevnyj_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "104103": {"Name": "枢械光耀", "Describe": "尾部射出线缆,对战场释放多次能量脉冲,对敌人造成<Color=#2ba8c4>算量伤害</color>,为友方添加<Color=#44b164>护盾</color>", "DescribeLv": "尾部射出线缆,对战场释放{0}次能量脉冲,每次间隔{1}秒,对敌方造成<Color=#2ba8c4>{2}%算力的算量伤害</color>,为友方添加<Color=#44b164>{3}%算力的护盾</color>,护盾添加时将刷新由本技能添加的护盾值", "Formula": [512, 506, 512, 512], "FormulaArg": [50, 15, 400, 1500], "FormulaArg2": [0, 0, 100, 250], "FormulaArg3": [1, 1, 1, 1], "Icon": "delacey_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "104203": {"Name": "沉封旧土", "Describe": "使选定敌人定身并深潜至目标身边,对目标造成<Color=#ed362e>物理伤害</color>并充满自动技能充能", "DescribeLv": "选定1名敌方,使其<Color=#ed372e>定身</color>{0}秒同时深潜至该目标身边,对目标造成<Color=#ed362e>{1}%攻击力的物理伤害</color>并加满自动技能充能。移动期间无法被选中", "Formula": [506, 512], "FormulaArg": [90, 8000], "FormulaArg2": [0, 2000], "FormulaArg3": [1, 1], "Icon": "hatsuchiri_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104303": {"Name": "铁蟒猎场", "Describe": "选择包含友方的区域,丢出烟雾弹,震退目标周围所有敌方并生成「烟幕场」同时自身每次普攻范围都会扩大\n「烟幕场」:场内的友方无法成为敌方目标,提升远程单位造成的伤害", "DescribeLv": "选择包含友方的区域,丢出烟雾弹,震退目标周围1格内所有敌方并生成7格的「烟幕场」,持续{0}秒。同时自身每次普攻都会触发「顺劈」,持续{2}秒。\n「烟幕场」:场内的友方无法成为敌方目标,远程单位造成的伤害提升{1}%", "Formula": [506, 512, 506], "FormulaArg": [90, 200, 180], "FormulaArg2": [0, 75, 0], "FormulaArg3": [1, 1, 1], "Icon": "python_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "104403": {"Name": "闭幕雷击", "Describe": "选定区域投掷手雷,对范围内的敌人造成<Color=#2ba8c4>算量伤害</color>,并生成「雷区」,区域内的敌人每次受到非衍生伤害时,额外受到<Color=#2ba8c4>算量伤害「衍生」</color>", "DescribeLv": "向目标区域投掷手雷,对7格范围内所有敌方造成<Color=#2ba8c4>{0}%算力的算量伤害</color>,并留下持续{1}秒的「雷区」\\n「雷区」:区域内的敌人每次受到友方造成的非衍生伤害时会额外受到一次<Color=#2ba8c4>{2}%卡萝算力的算量伤害「衍生」</color>", "Formula": [512, 506, 512], "FormulaArg": [1000, 75, 300], "FormulaArg2": [250, 0, 90], "FormulaArg3": [1, 1, 1], "Icon": "kuro_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "104503": {"Name": "隧穿境界线", "Describe": "<Color=#44b163>霸体</color>,引导数秒获得能量后对选定目标释放,若击败目标,则对下一个目标释放能量造成<Color=#2ba8c4>算量伤害</color>,直到所有能量耗尽", "DescribeLv": "获得<Color=#44b163>霸体</color>,充能{0}秒获得{1}点能量。充能结束后对选定的目标释放能量造成<Color=#2ba8c4>1%算力×能量的算量伤害</color>。伤害可以引爆「预裂爆破」的标记,若击败目标,则对下一个目标释放能量,直到所有能量耗尽", "Formula": [506, 512], "FormulaArg": [45, 5000], "FormulaArg2": [0, 2500], "FormulaArg3": [1, 1], "Icon": "sueyoi_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104603": {"Name": "夙心回响", "Describe": "选定路径,进入不可选中状态,每秒为路径上的友方人形添加「协律」;对路径上的敌人造成<Color=#ed362e>物理伤害</color>\n「协律」:技能伤害将可以暴击", "DescribeLv": "选择一个路径,黛烟自身进入持续{2}秒的不可选中的演奏状态,每秒对路径上的敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,对路径上的友方人形添加持续{1}秒的「协律」效果。\n「协律」:技能伤害将可以暴击,根据人形自身的暴击概率触发", "Formula": [512, 506, 506], "FormulaArg": [600, 75, 75], "FormulaArg2": [150, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "haze_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104703": {"Name": "裂空镝矢", "Describe": "选定方向射箭,对路径上的敌人造成<Color=#ed362e>物理伤害</color>,并提升友方全体攻速和移速", "DescribeLv": "向选中的方向射出一支裂空矢,对路径上的敌方造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,并在之后提升全体攻速{1}%,移速{2}%,持续{3}秒", "Formula": [512, 512, 512, 506], "FormulaArg": [3600, 300, 300, 90], "FormulaArg2": [900, 50, 50, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "sockdolager_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104803": {"Name": "终末疾书", "Describe": "释放时若处于「才尽」状态,则消除「才尽」状态并获得「急智」状态\n否则向所有敌方释放【谣曲三番】\n「急智」:攻击力提升,消失后进入永久「才尽」状态", "DescribeLv": "释放时若处于「才尽」状态,则消除「才尽」状态并获得「急智」状态,持续{1}秒。\n否则向所有敌方同时释放【谣曲三番】,但每段伤害降低为<Color=#ed362e>{5}%</color>攻击力\n「急智」:攻击力提升{0}%,消失后进入永久「才尽」状态", "Formula": [512, 506, 512, 512, 512, 512, 506], "FormulaArg": [300, 450, 100, 200, 100, 200, 20], "FormulaArg2": [150, 0, 50, 100, 50, 50, 0], "FormulaArg3": [1, 1, 1, 1, 1, 1, 1], "Icon": "nora_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "104903": {"Name": "百裂连拳", "Describe": "选定一个周围的目标,对其造成5段<Color=#ed362e>物理伤害</color>,并且随「戗风」效果的积累增强", "DescribeLv": "选定一个周围的目标,对目标造成5段<Color=#ed362e>{0}%攻击力的物理伤害</color>,消耗所有「戗风」效果,每消耗1层「戗风」效果都会使最后一击伤害提升100%", "Formula": [512], "FormulaArg": [1400], "FormulaArg2": [350], "FormulaArg3": [1], "Icon": "magnhilda_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "105003": {"Name": "幻象守望", "Describe": "选定一名友方人形,召唤「傀魂」保护目标,为目标添<Color=#44b164>护盾</color>;当选定目标为幻谜且「异傀·蟾」不在场时,在战场中召唤「异傀·蟾」。随后<Color=#ed372e>击飞</color>「傀魂」/「异傀·蟾」周围的敌人并造成<Color=#2ba8c4>算量伤害</color>", "DescribeLv": "选定一名友方人形,召唤「傀魂」保护目标,为目标添加<Color=#44b164>{0}%幻谜最大生命值+{1}%算力的护盾</color>;当选定目标为幻谜且「异傀·蟾」不在场时,在战场中召唤「异傀·蟾」。随后<Color=#ed372e>击飞</color>「傀魂」/「异傀·蟾」周围1格的敌人{3}秒并造成<Color=#2ba8c4>{2}%算力的算量伤害</color>", "Formula": [512, 512, 512, 506], "FormulaArg": [130, 5000, 2000, 15], "FormulaArg2": [30, 1250, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "puzzle_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "105103": {"Name": "疾狼粉碎!", "Describe": "进入「英雄主场」状态,攻速提升,普攻额外添加1层「狼蚀」效果,强化「飓风」状态持续次数将延长,下一次释放「升华疾袭」将返还一定充能", "DescribeLv": "自身进入「英雄主场」状态,持续{0}秒\n「英雄主场」:攻速提升{1}%,普攻将额外附带1层「狼蚀」效果,以「英雄主场」进入「飓风」状态,飓风状态持续次数将延长{2}次,下一次释放「升华疾袭」将返还{3}%自动技能充能", "Formula": [506, 512, 504, 512], "FormulaArg": [90, 150, 5, 300], "FormulaArg2": [15, 150, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "nascita_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "105203": {"Name": "序列转录", "Describe": "为上一次释放终极技的友方添加「激活」效果,为己方暂时添加释放一次终极技的终极能量\n「激活」:攻击和算力提升,终极技冷却刷新", "DescribeLv": "为上一次释放终极技的友方添加持续{0}秒的「激活」状态,期间为己方暂时添加释放一次终极技的终极能量(当没有终极技释放或上一次释放终极技的友方倒下时,本技能将暂时无法释放)\n「激活」:攻击/算力提升{1}%,终极技冷却刷新", "Formula": [506, 512], "FormulaArg": [75, 50], "FormulaArg2": [0, 50], "FormulaArg3": [1, 1], "Icon": "helix_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "105303": {"Name": "蛟蟒凌烟", "Describe": "选定一个目标,释放「巳蟒」对目标造成持续<Color=#2ba8c4>算量伤害</color>,并获取「烛魂」", "DescribeLv": "选定一个目标,释放「巳蟒」攻击目标{0}秒,每秒造成3次<Color=#2ba8c4>{1}%算力+「烛魂」点数*{2}%算力的算量伤害</color>,「烛魂」上限提升{3}点,并获得{3}点「烛魂」", "Formula": [506, 512, 512, 504], "FormulaArg": [75, 500, 40, 2], "FormulaArg2": [0, 0, 15, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "crypter_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "105403": {"Name": "至美醇味", "Describe": "为我方所有人形提供1份「稀世佳肴」\n「稀世佳肴」:基于米约尔的物理防御提供<Color=#44b164>护盾</color>,提升攻击力,算力和生命偷取效果", "DescribeLv": "为我方所有人形提供1份「稀世佳肴」\n「稀世佳肴」:获得<Color=#44b164>米约尔{0}%物理防御的护盾</color>,提升自身{1}%攻击力和算力,并添加{2}%的生命偷取,持续{3}秒", "Formula": [512, 512, 512, 506], "FormulaArg": [2000, 150, 200, 120], "FormulaArg2": [500, 25, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "millau_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "105503": {"Name": "破界聚变·α", "Describe": "选定一个敌方目标,对其集火并且使其受到伤害提升,然后使其和所有其他敌方单位进行漏洞联结。期间「火力压制」目标受到的非衍生伤害会传导给所有其他联结单位", "DescribeLv": "选定一个敌方目标,对其集火并且使其受到伤害提升{2}%,然后使其和所有其他敌方单位进行漏洞联结,持续{0}秒。期间「火力压制」目标受到的非衍生伤害会{1}%传导给所有其他联结单位,造成的伤害为传导伤害", "Formula": [506, 507, 507], "FormulaArg": [90, 250, 200], "FormulaArg2": [15, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "hanna_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "105603": {"Name": "全枪弹狂潮", "Describe": "对选定敌方目标持续射击,造成<Color=#2ba8c4>算量伤害</color>。击杀当前目标后转火血量最低的敌人,同时增加技能持续时长", "DescribeLv": "对选定敌方目标持续射击并引导,对目标每{0}秒造成<Color=#2ba8c4>自身{1}%算力的算量伤害</color>,持续{2}秒。击杀当前目标后转火当前血量最低的敌人,并且技能时长增加{3}秒。", "Formula": [506, 512, 506, 506], "FormulaArg": [3, 400, 45, 22], "FormulaArg2": [0, 100, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "uranus_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "105703": {"Name": "始源解阈·Ω", "Describe": "选择一名敌方目标进行解析,基于攻击力及算力属性差别,为我方全体添加<Color=#44b164>护盾</color>及特定伤害减免效果", "DescribeLv": "选择敌方一名敌方目标进行解析,若其算力高于攻击力,则为所有己方添加持续{0}秒的{2}%算量伤害减免以及图灵<Color=#44b164>{1}%算力的护盾</color>;否则,为所有己方添加持续{0}秒的{2}%物理伤害减免以及图灵<Color=#44b164>{1}%算力的护盾</color>", "Formula": [506, 512, 507], "FormulaArg": [90, 4000, 250], "FormulaArg2": [0, 1000, 0], "FormulaArg3": [1, 1, 1], "Icon": "turing_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "105803": {"Name": "破晓天光", "Describe": "对选定区域中央连续发射穿透弹,对沿途敌人造成可暴击的<Color=#2ba8c4>算量伤害</color>,随后召唤空中火力打击,对选定区域的敌人累计造成多次可暴击的<Color=#2ba8c4>算量伤害</color>", "DescribeLv": "使用曳光弹校准坐标后呼叫空中火力支援。对选定区域中心发射{0}发穿透曳光弹对路径上敌人造成可暴击的<Color=#2ba8c4>{1}%算力的算量伤害</color>,随后发射信号弹召唤空中火力支援,对选定区域的敌人累计造成{2}次可暴击的<Color=#2ba8c4>{3}%算力的算量伤害</color>", "Formula": [504, 512, 504, 512], "FormulaArg": [5, 250, 20, 500], "FormulaArg2": [0, 0, 0, 100], "FormulaArg3": [1, 1, 1, 1], "Icon": "clukay_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "105903": {"Name": "灵魂咏叹", "Describe": "释放「幽蝶」攻击敌人,「幽蝶」持续攻击敌人(优先攻击洛托当前攻击的敌人),造成<Color=#2ba8c4>算量伤害</color>,并且使洛托恢复生命值", "DescribeLv": "释放出{0}只「幽蝶」攻击敌人,「亡悼蝶影」每搜集一个「幽蝶」可以额外释放1只。「幽蝶」间隔2秒攻击一次敌人(优先攻击洛托当前攻击的敌人),造成<Color=#2ba8c4>{2}%算量防御的算量伤害</color>,并且使洛托恢复伤害值{3}%的生命值,持续{1}秒。", "Formula": [504, 506, 512, 512], "FormulaArg": [5, 150, 300, 1000], "FormulaArg2": [0, 0, 75, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "clotho_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106003": {"Name": "本相勘破", "Describe": "选择一名目标,认定为「疑点」,持续时间内所有己方必定闪避常规普攻伤害,并且期间每次闪避为渡宾额外提供1层「线索 」和「质询」,持续时间结束时对「疑点」基于算力和「质询」层数造成<Color=#2ba8c4>算量伤害</color>", "DescribeLv": "选择一名目标,认定为「疑点」,之后{0}秒内己方必定闪避普攻伤害,并且期间每次闪避额外提供1层「线索 」和「质询」,持续时间结束对「疑点」造成<Color=#2ba8c4>{1}%算力+{2}% *「质询」层数的算量伤害</color>", "Formula": [506, 512, 512], "FormulaArg": [75, 5000, 500], "FormulaArg2": [0, 1250, 250], "FormulaArg3": [1, 1, 1], "Icon": "dupin_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106103": {"Name": "多重奏鸣", "Describe": "持续治疗友方所有单位,并且对所有敌方造成<Color=#2ba8c4>算量伤害</color>,友方单位超过一定数量时,伤害会额外提升", "DescribeLv": "持续挥旗{0}秒,每秒<Color=#44b164>治疗</color>友方所有单位{1}%算力的生命值,并且每秒对所有敌方造成可暴击的<Color=#2ba8c4>{3}%算力的算量伤害</color>,友方单位超过{2}个时,每多一个伤害额外提升{4}%(最多提升10次)", "Formula": [506, 512, 504, 512, 512, 506], "FormulaArg": [75, 500, 5, 500, 200, 15], "FormulaArg2": [0, 125, 0, 125, 0, 0], "FormulaArg3": [1, 1, 1, 1, 1, 1], "Icon": "undline_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106203": {"Name": "惊雷回风", "Describe": "闪现至选择位置,持续对周围1格敌人造成<Color=#ed362e>物理伤害</color>(可暴击),并添加「寸劲」,同时场上所有分身随角色一起发动攻击", "DescribeLv": "闪现至选择位置,每{0}秒对周围1格敌人造成可暴击的<Color=#ed362e>{1}%攻击力的物理伤害</color>并添加「寸劲」,持续{2}秒。同时场上所有分身随角色一起发动攻击,每次攻击造成分身原伤害的{3}%(可暴击)", "Formula": [506, 512, 506, 512], "FormulaArg": [15, 1500, 60, 3000], "FormulaArg2": [0, 375, 0, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "jiangyu_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106303": {"Name": "命运之轮", "Describe": "选定一个目标,如果目标不是boss且当前生命值低于一定值,则直接将其击杀,否则,对其造成大量可暴击伤害", "DescribeLv": "选定一个目标,如果目标不是boss且当前生命值低于{0}%,则直接将其击杀,否则根据自身攻击和算力中最高的属性,对其造成{1}%攻击力或算力的可暴击<Color=#ed362e>物理</color>或<Color=#2ba8c4>算量</color>伤害", "Formula": [512, 512], "FormulaArg": [300, 8000], "FormulaArg2": [75, 2000], "FormulaArg3": [1, 1], "Icon": "yelena_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106403": {"Name": "笔绘宅邸", "Describe": "选择友方人形,对其制造一个环形窗帷,并改造成安全屋,处于安全屋的友方单位受到伤害减少,并且会击退造成近战伤害的敌人。当敌人穿过安全屋时会被击退。安全屋持续一段时间,如果场上已经有环形窗帷,则将环形窗帷转化为安全屋并刷新时间。", "DescribeLv": "选择友方人形,对其制造一个环形窗帷,并改造成安全屋,处于安全屋的友方单位受到远程伤害减少{0}%,受到近战伤害时伤害减少{1}%,并且会击退造成近战伤害的敌人。当敌人穿过安全屋时会被击退。安全屋持续{2}秒,如果场上已经有环形窗帷,则将环形窗帷转化为安全屋并刷新时间。", "Formula": [512, 512, 506], "FormulaArg": [400, 100, 105], "FormulaArg2": [100, 50, 0], "FormulaArg3": [1, 1, 1], "Icon": "horizon_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "106503": {"Name": "临床术式", "Describe": "冲向选定目标,对路径上的敌人造成<Color=#ed362e>物理伤害</color>并<Color=#ed372e>击飞</color>,对目标造成<Color=#ed362e>物理伤害</color>并<Color=#ed372e>击退</color>,如果无法被<Color=#ed372e>击退</color>将被<Color=#ed372e>眩晕</color>,释放时获得「应急储能」,在技能结束时消失", "DescribeLv": "冲向选定目标,对路径上的敌人造成<Color=#ed362e>{0}%攻击力的物理伤害</color>并<Color=#ed372e>击飞</color>,对目标造成<Color=#ed362e>{1}%攻击力的物理伤害</color>并<Color=#ed372e>击退</color>,如果无法被<Color=#ed372e>击退</color>将被<Color=#ed372e>眩晕</color>{2}秒,释放时基于「设备储能」数量获得等量的「应急储能」,在技能结束时消失\n「应急储能」效果等同于「设备储能」,不受层数限制也不会被消耗", "Formula": [512, 512, 506], "FormulaArg": [1000, 13000, 60], "FormulaArg2": [0, 3000, 0], "FormulaArg3": [1, 1, 1], "Icon": "lind_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106603": {"Name": "业火洗礼", "Describe": "选择扇形方向,对扇形范围内的所有敌人持续射击,造成<Color=#ed362e>物理伤害</color>并有概率<Color=#ed372e>击退</color>", "DescribeLv": "选择扇形方向,对扇形范围内的所有敌人持续射击{0}秒,总计造成{1}次<Color=#ed362e>{2}%攻击力的物理伤害</color>并有{3}%概率<Color=#ed372e>击退</color>1格", "Formula": [506, 504, 512, 512], "FormulaArg": [75, 15, 600, 350], "FormulaArg2": [0, 0, 150, 0], "FormulaArg3": [1, 1, 1, 1], "Icon": "erika_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106703": {"Name": "撼岩惊震", "Describe": "电钻伸长,对前方3格距离中的单位造成<Color=#ed362e>物理伤害</color>,并附加{1}层「崩解」", "DescribeLv": "电钻伸长,对前方3格距离中的单位造成<Color=#ed362e>{0}%攻击力的物理伤害</color>,并附加{1}层「崩解」", "Formula": [512, 504], "FormulaArg": [9000, 3], "FormulaArg2": [2250, 0], "FormulaArg3": [1, 1], "Icon": "cascadia_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106803": {"Name": "熠照星海", "Describe": "净化场上全部减益地格,净化减益地格会使自身暴击伤害提升,持续对所有敌方单位造成可暴击<Color=#44b164>自适应</color>伤害", "DescribeLv": "净化场上全部减益地格,净化成功后会使自身暴击伤害提升{3}%,每净化一个地格额外提升{4}%,最多额外提升5次,持续{2}秒;并且每秒对所有敌方单位造成{1}%可暴击<Color=#44b164>自适应</color>伤害,持续{0}秒", "Formula": [506, 512, 506, 507, 507], "FormulaArg": [75, 1000, 90, 300, 50], "FormulaArg2": [0, 250, 0, 0, 0], "FormulaArg3": [1, 1, 1, 1, 1], "Icon": "eos_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "106903": {"Name": "幻景狐行", "Describe": "召唤 「狐狐车」对附近的敌人造成<Color=#2ba8c4>算量伤害</color>和<Color=#ed372e>眩晕</color>效果,同时会持续降低附近敌人的物理防御和算量防御。", "DescribeLv": "在指定地点召唤1个「狐狐车」,持续{0}秒。「狐狐车」召唤时会对目标周围1格范围的敌方单位造成<Color=#2ba8c4>{1}%算力的算量伤害</color>和{3}秒的<Color=#ed372e>眩晕</color>。在持续时间内,每秒会降低周围1格范围内的敌人{4}%的算量防御和物理防御,可叠加。如果在持续时间内「狐狐车」被破坏,则减防效果立刻消失。", "Formula": [506, 512, 512, 506, 512, 512], "FormulaArg": [75, 2750, 350, 18, 80, 800], "FormulaArg2": [0, 700, 0, 3, 0, 0], "FormulaArg3": [1, 1, 1, 1, 1, 1], "Icon": "taisch_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}, "1010031": {"Name": "钢盾战阵", "Describe": "使全体获得「钢盾」,伤害减免大幅提升", "DescribeLv": "选择区域,使区域内的友方获得「钢盾」,持续{1}秒\\n「钢盾」:伤害减免提升{0}%,增益", "Formula": [512, 506], "FormulaArg": [400, 75], "FormulaArg2": [50, 0], "FormulaArg3": [1, 1], "Icon": "evelyn_ultimate", "TypeColor": 3, "SkillTag": 3, "CdTime": 450}, "1011031": {"Name": "荆棘之牢", "Describe": "击飞选定区域的敌人,造成少量可暴击的<Color=#2ba8c4>算量伤害</color>,并生成陷阱使经过的敌人<Color=#ed372e>减速</color>", "DescribeLv": "选择一个区域,击飞该区域内所有敌方,造成可暴击的<Color=#2ba8c4>{0}%算力的算量伤害</color>,并留下荆棘,经过的敌方会<Color=#ed372e>减速</color>99%,荆棘持续{1}秒", "Formula": [512, 506], "FormulaArg": [1000, 60], "FormulaArg2": [0, 15], "FormulaArg3": [1, 1], "Icon": "camellia_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "1017031": {"Name": "幻界龙窟", "Describe": "选择目标添加「龙息」,使其受到算量伤害提升", "DescribeLv": "选择目标添加{2}层「龙息」,效果持续{0}秒\\n「龙息」:受到算量伤害提升{1}%,持续{0}秒,减益", "Formula": [506, 512, 504], "FormulaArg": [45, 300, 1], "FormulaArg2": [15, 0, 0], "FormulaArg3": [1, 1, 1], "Icon": "angela_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "1029031": {"Name": "双线调查", "Describe": "双线调查技能在塔防模式下禁用", "DescribeLv": "双线调查技能在塔防模式下禁用", "Formula": [510, 506, 506], "FormulaArg": [11, 110, 60], "FormulaArg2": [1, 10, 0], "FormulaArg3": [1, 1, 1], "Icon": "willow_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "1033031": {"Name": "迷雾追踪", "Describe": "迷雾追踪技能在塔防模式下禁用", "DescribeLv": "迷雾追踪技能在塔防模式下禁用", "Formula": [506, 512], "FormulaArg": [60, 150], "FormulaArg2": [15, 0], "FormulaArg3": [1, 1], "Icon": "rise_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "1037031": {"Name": "耀星湮灭", "Describe": "对所有敌人造成大量可暴击的<Color=#2ba8c4>算量伤害</color>并<Color=#ed372e>眩晕</color>", "DescribeLv": "召唤黑洞,对所有敌方造成可暴击的<Color=#2ba8c4>{0}%算力的算量伤害</color>,同时<Color=#ed372e>眩晕</color>所有敌方{1}秒", "Formula": [512, 506], "FormulaArg": [2000, 30], "FormulaArg2": [250, 4], "FormulaArg3": [1, 1], "Icon": "hubble_ultimate", "TypeColor": 4, "SkillTag": 3, "CdTime": 450}, "1042031": {"Name": "沉封旧土", "Describe": "使选定敌人定身并对目标造成<Color=#ed362e>物理伤害</color>并充满自动技能充能", "DescribeLv": "选定1名敌方,使其<Color=#ed372e>定身</color>{0}秒同时对目标造成<Color=#ed362e>{1}%攻击力的物理伤害</color>并加满自动技能充能。移动期间无法被选中", "Formula": [506, 512], "FormulaArg": [90, 8000], "FormulaArg2": [0, 2000], "FormulaArg3": [1, 1], "Icon": "delacey_ultimate", "TypeColor": 1, "SkillTag": 3, "CdTime": 450}}